It becomes clear that he is stuck in a "Groundhog Day" Loop as soon as ten minutes pass, he is knocked out or dies, or he attempts to leave the apartment, he's immediately rewound back to the start of the loop, and no one but him seems wise to it. He enters their home disaster ensues, and once it gets bad enough, the husband suddenly finds himself at the entrance to the apartment just when he entered. They are interrupted by the arrival of a man claiming to be a police officer. Twelve Minutes is a top-down interactive Thriller Point-and-Click Game developed by Luis Antonio and published by Annapurna Interactive about a man stuck in a ten-minute time loop.Ī husband, the playable character, returns from work to his apartment to have a nice evening with his wife. Twelve Minutes will come to Xbox Series X this year, alongside PC and Xbox One versions.These are gonna be the longest twelve minutes of this man's life. "I would wait and see how everyone reacts to the game," he clarifies-which means that it's a possibility if the game does well. In the Entertainment Weekly piece, Antonio also addresses the possibility of the game coming to other platforms after its 2020 launch on Xbox and PC. In the studios, face masks are required for everyone aside from the actors, and daily temperature checks were implemented. Antonio is in San Francisco, and directed the two actors through Zoom. ![]() ![]() The clips of their performances in the video above show off some of the game's dramatic moments.Īccording to Entertainment Weekly, the final recordings between Ridley and McAvoy happened in August in a London recording studio. In the game, McAvoy and Ridley play a married couple who are attacked by Dafoe's detective-but you can break the cycle, and ultimately save yourself from death, by using the knowledge that you gain on each loop. There's also more insight in this article about the process // /0qpLdo4TbZ - Annapurna Interactive August 28, 2020 ![]() We have some behind-the-scenes goodness to share with you for and get a first listen on a few in-game lines from James McAvoy, Daisy Ridley, and Willem Dafoe! According to McAvoy, the game is "about the danger of truly examining within," and Ridley says that the game is about how you deal with your own truth and the truth of those around you, saying it will mean "different things for different people." Dafoe recorded his lines separately in Rome. The video, below, shows that while Ridley and McAvoy recorded together, they did so while separated by a barrier. According to an interview with Entertainment Weekly, Antonio started working on the concept back in 2013. Now, in a new behind-the-scenes video, McAvoy, Ridley, and creative director Luis Antonio have talked more about what to expect from the game.Īntonio says that originally the game was smaller in scope: "It was going to be a short game, and I was doing everything." However, he eventually realized that if he could "go a little further," things could get more interesting, and more options would be available to him. Twelve Minutes, the upcoming adventure game from Annapurna Interactive set inside a time loop that players experience repeatedly, has some major Hollywood stars in it-James McAvoy, Daisy Ridley, and Willem Dafoe.
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